COMMUNITY FIRST
We listen to Discord. Half the features we ship started as a vote in #suggestions. The roadmap is public.
G4F.GG v1.0 // FREE FOREVER We host Minecraft, Terraria, Factorio, and Project Zomboid servers because gaming should be accessible to everyone, not gated behind a credit-card field.
Built in 2024 by a small crew who got priced out of hosting their own LAN one too many times.
It started in 2024 with a simple idea: nobody should be priced out of playing with friends. Most hosting plans run $8–$20/month, expect a card up front, and lock the basics behind premium tiers. Splitting that across a friend group is fine — until someone moves, someone forgets, and the world goes dark.
Today, our infrastructure runs across EU-1, EU-2 and US-East data centers, with 99.5% uptime and a renewal model that keeps active worlds online. There's no card on signup, no auto-charge, no 30-day trick. Premium is there for people who outgrow the free tier — and that's it.
Four principles we use when deciding what to ship, what to charge for, and what to keep free.
We listen to Discord. Half the features we ship started as a vote in #suggestions. The roadmap is public.
Status page is live, not a marketing artifact. Outages get postmortems. The free-tier limits are spelled out, not hidden.
Real metal in real datacenters with DDoS scrubbing, daily snapshots, and 99.5% uptime. Free doesn't mean fragile.
Free first, everywhere we can. No card on signup. Browser-based panel, keyboard navigable, region-routed for low ping.
A coalition of system admins, package devs, and gamers spinning game servers since the 2010s.
Ex-Mojang ops. Architected the panel, the queue, and the renewal loop. Plays SkyFactory at 3 AM.
@jaxonContainer orchestration, autoscaler, mod loaders. Wrote our zero-downtime migrator over a weekend.
@spyroRan the panel UI redesign. Pushes for fewer modals, more pixel art. Maintains our public asset library.
@pixellaRuns our Discord (8.4k strong). Triages bug reports, hosts the monthly tournament, knows everyone by handle.
@cobaltDDoS mitigation, intrusion detection, secrets management. Gave a talk at NLnet on game-server abuse.
@byteWe rent the boxes, but the orchestration, isolation, and patches are all us. No fluff stack.
Three regions: EU-1 (Frankfurt), EU-2 (Helsinki), US-East (Ashburn). Tier III with redundant power and 10 Gbps uplinks. We pick the closest node automatically.
Always-on scrubbing at the edge. Layer-3/4 attacks absorbed before they reach your node. Game-aware Layer-7 filters for Minecraft and Source.
Quarterly audits from a third-party security firm. Every container is sandboxed, secrets are managed in Vault, and SSH keys rotate every 30 days.
Donations cover ~30% of our hosting. Going premium covers the rest. No pressure either way.
Every dollar goes straight to server bills. No salaries, no lattes — just RAM and bandwidth.
8,400+ players, modders, and admins on Discord. Vote on the next supported game. Get help, share builds, find a crew.
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